In one line
BallTrials is a free 3D marble game you play in your browser: pick a marble, drop into a trial, and try to be the one still rolling at the end.
In one paragraph
Four trials are playable right now, each with a completely different way to win: The Great Race, The Hunter, Red Light, The Carousel. There is nothing to download and no account to create. It runs on a phone and on a desktop browser, there are no ads. Purchases exist and not all of them are cosmetic, so here it is plainly: coins buy extra uses of the in-match boosters, gems buy looks, every booster button is free on its first use in every run (for the bots too), and the super move is never sold. The same marbles and the same trials also run as full tournament episodes on the channel, so what you watch is literally what you can play.
The four trials
- 🏁 The Great Race
- A dash to the finish through breakable barriers, boosts and a lot of shoving.
- 😡 The Hunter
- A hungry predator chases the swarm. Stay alive longer than everyone else.
- 🚦 Red Light
- Run on green, freeze on red. Move one pixel too late and you are out.
- 🎡 The Carousel
- Hold on while the plate throws everybody off, and spend your fuel at the right moment.
Facts
- Price: free to play, no ads. Coins buy extra booster uses, gems buy looks. Every booster button is free on its first use in every run, and the super move is never sold, it is earned by playing.
- Platform: web browser, phone or desktop. No download, no install, no account.
- Play it: balltrials.com/play
- Press contact: contact@balltrials.com
- Creator code: BT-TRIALS gives any new player 100 coins and a welcome trail.
Images
These are the real thing, straight out of the game, and they are free to use when writing about BallTrials. Right click to save.
Making a video about it?
Go ahead, no permission needed, and you do not have to ask. Everything in the game is original: the animation, the art and the audio are made for it, so there is nothing in a recording that can get a video claimed. If you want your own code for your audience, ask and you get one.